Square Enix director Naoki Hamaguchi states whether new Final Fantasy 7 players should play the original game from 1997 or ...
An extensive chat with FF7 Remake trilogy director Naoki Hamaguchi covering development philosophy, design approach, and ...
Hosted on MSN
‘Final Fantasy VII Rebirth’ Director Recommends New Players Skip Original And Get “First Impression” From Remakes
Rather than getting into the RPG classic via its original, now-widely-available-on-digital-platforms release – Hell, they’re even bundling it with its Magic: The Gathering pre-con Commander deck – ...
Final Fantasy VII Remake Intergrade is a reimagining of the iconic original game that re-defined the RPG genre, diving deeper into the world and its characters than ever before.
As we reported last week, the director reflected on criticism of the series's pacing and lengthy instalments. Asked if he agreed with the feedback that "certain sections" in Final Fantasy 7 Rebirth ...
‘It’s not about cutting content’: Final Fantasy 7 Remake director explains ‘concise’ Part 3 comments
Hamaguchi responded by saying that Part 3 would feel “more concise” than Rebirth, which many fans interpreted as an intention ...
Bounding Into Comics on MSN
‘Final Fantasy VII Rebirth’ Director Laments How Video Games Have “Lost” The Joy Of “Discussion And Theorizing”
Final Fantasy VII Rebirth' director Naoki Hamaguchi feels a genuine sadness at how the internet has killed video game fan speculation.
Final Fantasy 7 Rebirth director Naoki Hamaguchi is once again championing the infamous "yellow paint" to guide players, saying "there is definitely a need" for it.
The director on Final Fantasy VII Remake Intergrade has said that the Streamlined Progression feature coming to the Nintendo Switch 2 and Xbox Series X/S versions of the RPG may yet make the jump to ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results