VFX specialist Amitaabh Naaraayan takes us through the second part of this series on making a CG movie. Last month, we looked at the concepts of Modeling and Texturing. In this issue, we shall discuss ...
Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine learning. It is based on the paper "Learning an inverse rig ...
This repository offers a powerful, flexible system for managing Animation Events in Unity, with advanced capabilities for configuring, previewing, and controlling events during animation playback. It ...
Has Still Wakes the Deep awakened your curiosity of oil rigs in the middle of the sea? We’ve got good news: these behemothic structures have now popped up in Dredge thanks to its latest DLC, The Iron ...
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