Saints Row designer Chris Stockman explains why GTA can't be beaten, but wants to see someone create more games like it.
The Saints Row series began in 2006 as a new competitor in the open-world genre, looking to compete with Grand […] ...
As Stockman says to FRVR, any open-world game trying to tread in the same space as GTA has "'gotta have its own identify back, it's gotta have its own thing, but you can't say, 'I ...
Saints Row 1 design director Chris Stockman has revealed he wants to revive the open-world crime series following developer ...