The OODA loop -- Observe, Orient, Decide and Act -- is a four-step approach to decision-making that focuses on filtering available information, putting it in context and quickly making the most ...
In programming, the positioning of a loop within a loop. The number of loops that can be nested may be limited by the programming language. See loop. THIS DEFINITION IS FOR PERSONAL USE ONLY. All ...
A programming structure that continually tests for external events and calls the appropriate routines to handle them. An event loop is often the main loop in a program that typically waits for the ...