Lisa is a character animator who's been creating animation for games and film for fifteen years. Her craft involves understanding how characters move, breathe, gesture, and express emotion through ...
The process of using video reference is a crucial part of the planning phase in animation. Whether it is to understand the real-world physics and weight or to carefully weave in the subtle expressions ...
What are the essential reference books that anyone with an interest in animation history should have on their bookshelf? It’s a question I’ve rarely seen discussed and would be curious to hear readers ...
Epic has refreshed the Game Animation Sample Project for Unreal Engine 5.8, keeping one of its more practical animation references aligned with the engine’s latest feature set. The update centers on ...